GamepadController constructor
GamepadController({
- required String id,
- required String name,
- required GamepadsPlatformInterface plugin,
- int? vendorId,
- int? productId,
Implementation
GamepadController({
required this.id,
required this.name,
required GamepadsPlatformInterface plugin,
this.vendorId,
this.productId,
}) : _platform = plugin {
_subscription = plugin.eventsByGamepad(id).listen(state.update);
}