services/playerService library

Functions

fetchLeaderBoard(String playerToken, String playerUid, String challengeId, int limit, Config config) Future<List<Leader>>
fetchPlayerAchievements(String playerToken, String playerUid, Config config) Future<List<PlayerAchievement>>
fetchPlayerToken(String playerUid, PlayMode playMode, Config config) Future<String>
registerPlayerAction(String playerToken, String playerUid, String action, String value, Config config) Future<List<PlayerAchievement>>
setAcknowledgementOfPlayerAchievement(String playerToken, String playerUid, String achievementId, Config config) Future<List<PlayerAchievement>>