addProgressionEvent static method
Add new progression event
Usage: GameAnalytics.addProgressionEvent({ "progressionStatus": GAProgressionStatus.Start, "progression01": "world01", "progression02": "level01", "progression03": "phase01", "itemId": "5lives" });
GameAnalytics.addProgressionEvent({ "progressionStatus": GAProgressionStatus.Complete, "progression01": "world01", "progression02": "level01", "progression03": "phase01", "score": 666 });
GameAnalytics.addProgressionEvent({
"progressionStatus": GAProgressionStatus.Complete,
"progression01": "world01",
"progression02": "level01",
"progression03": "phase01",
"score": 666,
"customFields": fields_in_json_string
});
Implementation
static Future<void> addProgressionEvent([dynamic arguments]) async {
await _channel.invokeMethod('addProgressionEvent', arguments);
}