addProgressionEvent static method

Future<void> addProgressionEvent([
  1. dynamic arguments
])

Add new progression event

Usage: GameAnalytics.addProgressionEvent({ "progressionStatus": GAProgressionStatus.Start, "progression01": "world01", "progression02": "level01", "progression03": "phase01", "itemId": "5lives" });

GameAnalytics.addProgressionEvent({ "progressionStatus": GAProgressionStatus.Complete, "progression01": "world01", "progression02": "level01", "progression03": "phase01", "score": 666 });

GameAnalytics.addProgressionEvent({ "progressionStatus": GAProgressionStatus.Complete, "progression01": "world01", "progression02": "level01", "progression03": "phase01", "score": 666, "customFields": fields_in_json_string });

Implementation

static Future<void> addProgressionEvent([dynamic arguments]) async {
  await _channel.invokeMethod('addProgressionEvent', arguments);
}