addErrorEvent static method

Future<void> addErrorEvent([
  1. dynamic arguments
])

Add new error event

Usage: GameAnalytics.addErrorEvent({ "severity": GAErrorSeverity.Error, "message": "This is an error message!!!" });

GameAnalytics.addErrorEvent({ "severity": GAErrorSeverity.Error, "message": "This is an error message!!!", "customFields": fields_in_json_string });

Implementation

static Future<void> addErrorEvent([dynamic arguments]) async {
  await _channel.invokeMethod('addErrorEvent', arguments);
}