addErrorEvent static method
Add new error event
Usage: GameAnalytics.addErrorEvent({ "severity": GAErrorSeverity.Error, "message": "This is an error message!!!" });
GameAnalytics.addErrorEvent({
"severity": GAErrorSeverity.Error,
"message": "This is an error message!!!",
"customFields": fields_in_json_string
});
Implementation
static Future<void> addErrorEvent([dynamic arguments]) async {
await _channel.invokeMethod('addErrorEvent', arguments);
}