GameEventGeneral class abstract
Constructors
- GameEventGeneral(GenericEvent event)
-
constfactory
Properties
-
copyWith
→ $GameEventGeneralCopyWith<
GameEventGeneral> -
no setter
- event → GenericEvent
-
no setter
- gameEvent → Event?
-
no setterinherited
- genericEvent → GenericEvent?
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → EventType
-
The game type this event is handled by
no setterinherited
Methods
-
map<
TResult extends Object?> ({required TResult game(GameEventGame value), required TResult general(GameEventGeneral value)}) → TResult -
inherited
-
mapOrNull<
TResult extends Object?> ({TResult game(GameEventGame value)?, TResult general(GameEventGeneral value)?}) → TResult? -
inherited
-
maybeMap<
TResult extends Object?> ({TResult game(GameEventGame value)?, TResult general(GameEventGeneral value)?, required TResult orElse()}) → TResult -
inherited
-
maybeWhen<
TResult extends Object?> ({TResult game(Event event)?, TResult general(GenericEvent event)?, required TResult orElse()}) → TResult -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
when<
TResult extends Object?> ({required TResult game(Event event), required TResult general(GenericEvent event)}) → TResult -
inherited
-
whenOrNull<
TResult extends Object?> ({TResult game(Event event)?, TResult general(GenericEvent event)?}) → TResult? -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited