GameStatus enum
Represents the current status of the game as seen by the client
Constructors
- GameStatus()
-
const
Values
- lobby → const GameStatus
-
The client is waiting for the game to start
- started → const GameStatus
-
The game has started
- betweenRounds → const GameStatus
-
The game is waiting for the clients to signal that they are ready for the next round before moving on
- finished → const GameStatus
-
The game is finished
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
GameStatus> - A constant List of the values in this enum, in order of their declaration.