GameRegistry class abstract

Constructors

GameRegistry()

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

eventFromJson<E>(JsonMap json) → E
functions<E extends Event, T extends Game>(GameType gameType) GameFunctions<E, T>
gameFromJson<E extends Event, T extends Game>(JsonMap json) → T
initialState(GameConfig config, IList<Player> iList) GameState<Event, Game>
register<E extends Event, T extends Game>(GameFunctions<E, T> functions) → void
typeName(GameState<Event, Game> state) String