GameFunctionsGeneric class

Inheritance

Constructors

GameFunctionsGeneric()

Properties

gameName GameName
no setteroverride
gameType GameType
no setteroverride
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

fromJson(JsonMap json) Game
override
fromJsonE(JsonMap json) Event
override
initialState(GameConfig config, IList<Player> players) GameState<Event, Game>
override
next(covariant GameState<Event, Game> state, GameConfig config, covariant PlayerEvent<Event> event) NextState<Event, Game>
override
nextRound(covariant GameState<Event, Game> state, GameConfig config) GameState<Event, Game>
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited