GameClientInfo class

Annotations
  • @freezed

Constructors

GameClientInfo(@protected GameService? service, {String? code, PlayerName? playerName, GameConfig? config, IList<GameInfo>? games})
const
factory

Properties

canCreateGame bool
no setter
canJoinGame bool
no setter
code String?
no setterinherited
config GameConfig?
no setterinherited
connected bool
no setter
copyWith → $GameClientInfoCopyWith<GameClientInfo>
no setterinherited
games IList<GameInfo>?
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
playerName String?
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
service GameService?
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited