GameClientInfo class
- Annotations
-
- @freezed
Constructors
-
GameClientInfo(@protected GameService? service, {String? code, PlayerName? playerName, GameConfig? config, IList<
GameInfo> ? games}) -
constfactory
Properties
- canCreateGame → bool
-
no setter
- canJoinGame → bool
-
no setter
- code → String?
-
no setterinherited
- config → GameConfig?
-
no setterinherited
- connected → bool
-
no setter
-
copyWith
→ $GameClientInfoCopyWith<
GameClientInfo> -
no setterinherited
-
games
→ IList<
GameInfo> ? -
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- playerName → String?
-
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- service → GameService?
-
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited