GenericEvent class
A GenericEvent that is handled by the Generic server implementation rather than handling it differently in each game implementation
- Implemented types
- Implementers
- Available Extensions
- Annotations
-
- @freezed
Constructors
-
GenericEvent.fromJson(Map<
String, dynamic> map) -
factory
- GenericEvent.message(String message, {required PlayerID from, required PlayerID? to})
-
Sends a
message
from the player with idfrom
to the player with idto
constfactory - GenericEvent.readyNextRound(String player)
-
Signals that
player
is ready for the next roundconstfactory - GenericEvent.undo()
-
Undo's the effects of the last event
constfactory
Properties
Methods
-
map<
TResult extends Object?> ({required TResult undo(GenericEventUndo value), required TResult readyNextRound(_GenericReadyNextRoundEvent value), required TResult message(GameMessage value)}) → TResult -
inherited
-
mapOrNull<
TResult extends Object?> ({TResult undo(GenericEventUndo value)?, TResult readyNextRound(_GenericReadyNextRoundEvent value)?, TResult message(GameMessage value)?}) → TResult? -
inherited
-
maybeMap<
TResult extends Object?> ({TResult undo(GenericEventUndo value)?, TResult readyNextRound(_GenericReadyNextRoundEvent value)?, TResult message(GameMessage value)?, required TResult orElse()}) → TResult -
inherited
-
maybeWhen<
TResult extends Object?> ({TResult undo()?, TResult readyNextRound(String player)?, TResult message(String message, String from, String? to)?, required TResult orElse()}) → TResult -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
when<
TResult extends Object?> ({required TResult undo(), required TResult readyNextRound(String player), required TResult message(String message, String from, String? to)}) → TResult -
inherited
-
whenOrNull<
TResult extends Object?> ({TResult undo()?, TResult readyNextRound(String player)?, TResult message(String message, String from, String? to)?}) → TResult? -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited