FSwitchStateStyle class final
FSwitch's state style.
- Implemented types
- Mixed-in types
Constructors
- FSwitchStateStyle({required Color checkedColor, required Color uncheckedColor, required Color thumbColor, required TextStyle labelTextStyle, required TextStyle descriptionTextStyle})
- Creates a FSwitchStateStyle.
Properties
- checkedColor → Color
-
The track's color when checked.
final
- descriptionTextStyle → TextStyle
-
The description's text style.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- labelTextStyle → TextStyle
-
The label's text style.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- thumbColor → Color
-
The thumb's color.
final
- uncheckedColor → Color
-
The track's color when unchecked.
final
Methods
-
copyWith(
{Color? checkedColor, Color? uncheckedColor, Color? thumbColor, TextStyle? labelTextStyle, TextStyle? descriptionTextStyle}) → FFormFieldStyle -
Returns a copy of this FFormFieldStyle with the given properties replaced.
override
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override