FSwitchStateStyle class final

FSwitch's state style.

Implemented types
Mixed-in types

Constructors

FSwitchStateStyle({required Color checkedColor, required Color uncheckedColor, required Color thumbColor, required TextStyle labelTextStyle, required TextStyle descriptionTextStyle})
Creates a FSwitchStateStyle.

Properties

checkedColor Color
The track's color when checked.
final
descriptionTextStyle TextStyle
The description's text style.
final
hashCode int
The hash code for this object.
no setteroverride
labelTextStyle TextStyle
The label's text style.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
thumbColor Color
The thumb's color.
final
uncheckedColor Color
The track's color when unchecked.
final

Methods

copyWith({Color? checkedColor, Color? uncheckedColor, Color? thumbColor, TextStyle? labelTextStyle, TextStyle? descriptionTextStyle}) FFormFieldStyle
Returns a copy of this FFormFieldStyle with the given properties replaced.
override
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override