FSliderMark class final
A mark in a FSlider. It is a combination of a tick - a visual indicator along the track, and a label.
- Mixed-in types
Constructors
- FSliderMark({required double value, FSliderMarkStyle? style, bool tick = true, Widget? label})
-
Creates a FSliderMark at the given percentage in a slider.
const
Properties
- hashCode → int
-
The hash code for this object.
no setteroverride
- label → Widget?
-
The mark's label.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style → FSliderMarkStyle?
-
The mark's style.
final
- tick → bool
-
True if a tick should be shown. Defaults to true.
final
- value → double
-
The offset in the slider's track at which to position this mark, in percentage.
final
Methods
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override