FSliderMark class final

A mark in a FSlider. It is a combination of a tick - a visual indicator along the track, and a label.

Mixed-in types

Constructors

FSliderMark({required double value, FSliderMarkStyle? style, bool tick = true, Widget? label})
Creates a FSliderMark at the given percentage in a slider.
const

Properties

hashCode int
The hash code for this object.
no setteroverride
label Widget?
The mark's label.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
style FSliderMarkStyle?
The mark's style.
final
tick bool
True if a tick should be shown. Defaults to true.
final
value double
The offset in the slider's track at which to position this mark, in percentage.
final

Methods

debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override