FSliderControl class sealed

A FSliderControl defines how a FSlider is controlled.

A Control defines how a widget's state is managed:

  • Managed: The widget manages its own controller. Pass configuration parameters directly or provide an external controller for programmatic access.
// Let widget create controller with configuration
FPopover(control: .managed(motion: myMotion, onChange: print));

// Or provide your own controller
FPopover(control: .managed(controller: _myController));
  • Lifted: The parent owns the state. Pass the current value and an onChange callback. Useful for unidirectional data flow or integrating with external state management.
FPopover(
  control: .lifted(
    shown: _shown,
    onChange: (shown) => setState(() => _shown = shown),
  ),
)
Mixed-in types
Implementers

Constructors

FSliderControl.liftedContinuous({required FSliderValue value, required ValueChanged<FSliderValue> onChange, FSliderInteraction? interaction, FSliderActiveThumb? thumb, double? stepPercentage})
Creates a lifted FSliderControl for selecting a single continuous value.
const
factory
FSliderControl.liftedContinuousRange({required FSliderValue value, required ValueChanged<FSliderValue> onChange, double? stepPercentage})
Creates a lifted FSliderControl for selecting a continuous range.
const
factory
FSliderControl.liftedDiscrete({required FSliderValue value, required ValueChanged<FSliderValue> onChange, FSliderInteraction? interaction, FSliderActiveThumb? thumb})
Creates a lifted FSliderControl for selecting a single discrete value.
const
factory
FSliderControl.liftedDiscreteRange({required FSliderValue value, required ValueChanged<FSliderValue> onChange})
Creates a lifted FSliderControl for selecting a discrete range.
const
factory
FSliderControl.managedContinuous({FContinuousSliderController? controller, FSliderValue? initial, double? stepPercentage, FSliderInteraction? interaction, FSliderActiveThumb? thumb, ValueChanged<FSliderValue>? onChange})
Creates a FSliderControl for selecting a single continuous value.
const
factory
FSliderControl.managedContinuousRange({FContinuousSliderController? controller, FSliderValue? initial, double? stepPercentage, ValueChanged<FSliderValue>? onChange})
Creates a FSliderControl for selecting a continuous range.
const
factory
FSliderControl.managedDiscrete({FDiscreteSliderController? controller, FSliderValue? initial, FSliderInteraction? interaction, FSliderActiveThumb? thumb, ValueChanged<FSliderValue>? onChange})
Creates a FSliderControl for selecting a single discrete value.
const
factory
FSliderControl.managedDiscreteRange({FDiscreteSliderController? controller, FSliderValue? initial, ValueChanged<FSliderValue>? onChange})
Creates a FSliderControl for selecting a discrete range.
const
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createController() FSliderController
Creates a FSliderController.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited