FSidebarItem class
A sidebar item.
The FSidebarItem widget is useful for creating interactive items in a sidebar. It can display an icon, label, and optional action, with support for selected and enabled states.
See:
- https://forui.dev/docs/layout/sidebar for working examples.
- FSidebarItemStyle for customizing a sidebar item's appearance.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FSidebarItem
Constructors
-
FSidebarItem.new({FSidebarItemStyle? style, Widget? icon, Widget? label, bool selected = false, bool initiallyExpanded = false, VoidCallback? onPress, VoidCallback? onLongPress, ValueChanged<
bool> ? onHoverChange, ValueChanged<Set< ? onStateChange, List<WidgetState> >Widget> ? children, Key? key}) -
Creates a FSidebarItem.
const
Properties
-
children
→ List<
Widget> ? -
The children of this sidebar item.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → Widget?
-
The icon to display before the label.
final
- initiallyExpanded → bool
-
Whether this item is initially expanded.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- label → Widget?
-
The main content of the item.
final
-
onHoverChange
→ ValueChanged<
bool> ? -
Called when the hover state changes.
final
- onLongPress → VoidCallback?
-
Called when the item is long pressed.
final
- onPress → VoidCallback?
-
Called when the item is pressed.
final
-
onStateChange
→ ValueChanged<
Set< ?WidgetState> > -
Called when the state changes.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selected → bool
-
Whether this item is currently selected.
final
- style → FSidebarItemStyle?
-
The sidebar item's style.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FSidebarItem> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited