FProgressStyle class final
FProgress's style.
- Mixed-in types
Constructors
- FProgressStyle({required BoxDecoration backgroundDecoration, required BoxDecoration progressDecoration, BoxConstraints constraints = const BoxConstraints(minHeight: 15.0, maxHeight: 15.0), Duration animationDuration = const Duration(milliseconds: 500), Curve curve = Curves.ease})
-
Creates a FProgressStyle.
const
- FProgressStyle.inherit({required FColorScheme colorScheme, required FStyle style})
-
Creates a FProgressStyle that inherits its properties from
colorScheme
andstyle
.
Properties
- animationDuration → Duration
-
The animation duration. Defaults to 500ms.
final
- backgroundDecoration → BoxDecoration
-
The background's color.
final
- constraints → BoxConstraints
-
The constraints for the progress bar. Defaults to a height of 15.0.
final
- curve → Curve
-
The animation curve. Defaults to Curves.ease.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- progressDecoration → BoxDecoration
-
The progress's color.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
copyWith(
{BoxDecoration? backgroundDecoration, BoxDecoration? progressDecoration, BoxConstraints? constraints, Duration? animationDuration, Curve? curve}) → FProgressStyle - Returns a copy of this FProgressStyle with the given properties replaced.
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override