FColorScheme class final
A set of colors that is part of a FThemeData. It is used to configure the color properties of Forui widgets.
These properties are not used directly by Forui widgets. Instead, they are the defaults for the corresponding colors
of widget styles configured via inherit(...)
constructors.
The main color groups in this scheme are primary, secondary, muted, destructive, and error.
- Primary colors are used for key widgets across the UI.
- Secondary colors are used for less prominent widgets.
- Mute colors are typically used for disabled widgets.
- Destructive colors are used for destructive actions such as "Delete" buttons.
- Error colors are typically used to highlight errors, such as invalid input in text-fields.
Each color group includes a -Foreground
suffixed color, i.e. primaryForeground, used to color text and other
visual elements on top of their respective background colors.
See FThemes for predefined themes and color schemes.
- Mixed-in types
Constructors
- FColorScheme({required Brightness brightness, required Color background, required Color foreground, required Color primary, required Color primaryForeground, required Color secondary, required Color secondaryForeground, required Color muted, required Color mutedForeground, required Color destructive, required Color destructiveForeground, required Color error, required Color errorForeground, required Color border})
-
Creates a FColorScheme.
const
Properties
- background → Color
-
The background color.
final
- border → Color
-
The border color.
final
- brightness → Brightness
-
The system brightness.
final
- destructive → Color
-
The destructive color.
final
- destructiveForeground → Color
-
The destructive foreground color.
final
- error → Color
-
The error color.
final
- errorForeground → Color
-
The error foreground color.
final
- foreground → Color
-
The foreground color.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- muted → Color
-
The muted color.
final
- mutedForeground → Color
-
The muted foreground color.
final
- primary → Color
-
The primary color.
final
- primaryForeground → Color
-
The primary foreground color.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- secondary → Color
-
The secondary color.
final
- secondaryForeground → Color
-
The secondary foreground color.
final
Methods
-
copyWith(
{Brightness? brightness, Color? background, Color? foreground, Color? primary, Color? primaryForeground, Color? secondary, Color? secondaryForeground, Color? muted, Color? mutedForeground, Color? destructive, Color? destructiveForeground, Color? error, Color? errorForeground, Color? border}) → FColorScheme - Returns a copy of this FColorScheme with the given properties replaced.
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override