FSwitchStyle class final

FSwitch's style.

Mixed-in types

Constructors

FSwitchStyle({required Color focusColor, required FLabelLayoutStyle labelLayoutStyle, required FSwitchStateStyle enabledStyle, required FSwitchStateStyle disabledStyle, required FSwitchErrorStyle errorStyle})
Creates a FSwitchStyle.
const
FSwitchStyle.inherit({required FColorScheme colorScheme, required FStyle style})
Creates a FSwitchStyle that inherits its properties from colorScheme.

Properties

disabledStyle FSwitchStateStyle
The FSwitch's style when it's disabled.
final
enabledStyle FSwitchStateStyle
The FSwitch's style when it's enabled.
final
errorStyle FSwitchErrorStyle
The FSwitch's style when it has an error.
final
focusColor Color
This FSwitch's color when focused.
final
hashCode int
The hash code for this object.
no setteroverride
labelLayoutStyle FLabelLayoutStyle
The FLabel's style.
final
labelStyle FLabelStyle
The FLabel's style.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

copyWith({Color? focusColor, FLabelLayoutStyle? labelLayoutStyle, FSwitchStateStyle? enabledStyle, FSwitchStateStyle? disabledStyle, FSwitchErrorStyle? errorStyle}) FSwitchStyle
Returns a copy of this FSwitchStyle with the given properties replaced.
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override