FBadgeStyles class final

Mixed-in types

Constructors

FBadgeStyles({required FBadgeCustomStyle primary, required FBadgeCustomStyle secondary, required FBadgeCustomStyle outline, required FBadgeCustomStyle destructive})
Creates a FBadgeStyles.
FBadgeStyles.inherit({required FColorScheme colorScheme, required FTypography typography, required FStyle style})
Creates a FBadgeStyles that inherits its properties from the provided colorScheme, typography, and style.

Properties

destructive FBadgeCustomStyle
The destructive badge style.
final
hashCode int
The hash code for this object.
no setteroverride
outline FBadgeCustomStyle
The outlined badge style.
final
primary FBadgeCustomStyle
The primary badge style.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
secondary FBadgeCustomStyle
The secondary badge style.
final

Methods

copyWith({FBadgeCustomStyle? primary, FBadgeCustomStyle? secondary, FBadgeCustomStyle? outline, FBadgeCustomStyle? destructive}) FBadgeStyles
Returns a copy of this FBadgeStyles with the given properties replaced.
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override