CompassDirection enum
All standard compass directions that can be represented by "unit" vectors (ignoring the fact that in an integer grid-based game, the intercardinal directions aren't true unit vectors). Also includes a none direction for convenience.
Constructors
- CompassDirection()
-
const
Values
- none → const CompassDirection
- n → const CompassDirection
- ne → const CompassDirection
- e → const CompassDirection
- se → const CompassDirection
- s → const CompassDirection
- sw → const CompassDirection
- w → const CompassDirection
- nw → const CompassDirection
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
CompassDirection> - A constant List of the values in this enum, in order of their declaration.