InventoryProfile class Null safety

inventory profile manager library

Inheritance
Implementers

Constructors

InventoryProfile(Client client, FortniteProfile profile)
InventoryProfile object. profile should be one of FortniteProfile.theater0, FortniteProfile.theater1, FortniteProfile.theater2, FortniteProfile.outpost0.

Properties

accountId String
account id of the profile
read / writeinherited
ammo Iterable<STWAmmo>
get ammo
read-only
client Client
The master client
latefinalinherited
created DateTime
When the profile was created
read / writeinherited
hashCode int
The hash code for this object.
read-onlyinherited
ingredients Iterable<STWIngredient>
get ingredients
read-only
initialized bool
is the profile initialized
read / writeinherited
items List<ProfileItem>
profile items
read / writeinherited
profileId FortniteProfile
The profile id of mcp profile
read / writeinherited
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited
rvn int
number of profile revisions
read / writeinherited
serverTime DateTime
time of epic servers
read / writeinherited
stats Map<String, dynamic>
profile stats
read / writeinherited
traps Iterable<STWTrap>
get traps
read-only
updated DateTime
When the profile was last updated
read / writeinherited
weapons Iterable<STWWeapon>
get weapons
read-only
worldItems Iterable<STWWorldItem>
get world items
read-only

Methods

confirmInitialized() bool
inherited
init() Future
init the profile
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited