FieldFilterChip class
Filter chips use tags or descriptive words as a way to filter content. Filter chips are a good alternative to Checkbox or Switch widgets. Unlike these alternatives, filter chips allow for clearly delineated and exposed options in a compact area.
Constructors
-
FieldFilterChip({bool? autofocus, required String type, String? avatar, String? avatarBorder, String? backgroundColor, String? clipBehavior, String? disabledColor, double? elevation, String? focusNode, bool? isEnabled, String? label, String? labelPadding, String? labelStyle, String? materialTapTargetSize, String? onSelected, Map<
String, dynamic> ? choices, String? padding, double? pressElevation, bool? selected, String? selectedColor, String? selectedShadowColor, double? sequence, String? shadowColor, String? shape, String? side, String? tooltip, String? visulalDensity}) -
const
Properties
- autofocus → bool?
-
Optional. default is 'false'
final
- avatar → String?
-
widget for avatar within quotes
final
- avatarBorder → String?
-
Border around avatar
ShapeBorder, within quotes
final
- backgroundColor → String?
-
final
-
choices
→ Map<
String, dynamic> ? -
final
- clipBehavior → String?
-
final
- disabledColor → String?
-
final
- elevation → double?
-
final
- focusNode → String?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isEnabled → bool?
-
final
- label → String?
-
final
- labelPadding → String?
-
final
- labelStyle → String?
-
final
- materialTapTargetSize → String?
-
final
- onSelected → String?
-
final
- padding → String?
-
final
- pressElevation → double?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selected → bool?
-
final
- selectedColor → String?
-
final
- selectedShadowColor → String?
-
final
- sequence → double?
-
final
- shadowColor → String?
-
final
- shape → String?
-
final
- side → String?
-
final
- tooltip → String?
-
final
- type → String
-
final
- visulalDensity → String?
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited