ContextState class final

Constructors

ContextState({required int token, required double tokenScore, required double nodeScore, required double outputScore, int level = 0, double acousticThreshold = 0, bool isEnd = false, String phrase = ''})

Properties

acousticThreshold ↔ double
getter/setter pair
fail ↔ ContextState
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
isEnd ↔ bool
getter/setter pair
level → int
final
next → Map<int, ContextState>
final
nodeScore ↔ double
getter/setter pair
output ↔ ContextState?
getter/setter pair
outputScore ↔ double
getter/setter pair
phrase ↔ String
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
token → int
final
tokenScore ↔ double
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited