FlyingWidget class
A widget that creates a flying animation effect for any child widget.
This widget allows you to create a flying animation where a widget appears to fly up from its original position while optionally shaking and fading out. It's commonly used for effects like "like" animations or other celebratory UI elements.
Example:
FlyingWidget(
coverWidget: Icon(Icons.favorite, color: Colors.red),
child: Icon(Icons.favorite, color: Colors.red),
animationController: animationController,
flyHeight: 200.0,
isShake: true,
)
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FlyingWidget
Constructors
- FlyingWidget({Key? key, Widget? coverWidget, double flyHeight = 100, bool isTopStart = false, bool isShake = true, required AnimationController animationController, required Widget child})
-
const
Properties
- animationController → AnimationController
-
The controller for the flying animation.
Use this to control when the animation starts and stops.
final
- child → Widget
-
The widget that will be animated to fly away.
final
- coverWidget → Widget?
-
The widget that stays in place while the child flies away.
If null, the child will fly from its current position.
final
- flyHeight → double
-
The maximum height the widget will fly to before disappearing.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isShake → bool
-
Whether the widget should shake during the animation.
final
- isTopStart → bool
-
Whether the flying animation should start from the top of the cover widget.
If false, it starts from the center.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FlyingWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited