FxShadowPosition enum
Values
- topLeft → const FxShadowPosition
-
const FxShadowPosition("Top Left") - top → const FxShadowPosition
-
const FxShadowPosition("Top") - topRight → const FxShadowPosition
-
const FxShadowPosition("Top Right") - centerLeft → const FxShadowPosition
-
const FxShadowPosition("Center Left") - center → const FxShadowPosition
-
const FxShadowPosition("Center") - centerRight → const FxShadowPosition
-
const FxShadowPosition("Center Right") - bottomLeft → const FxShadowPosition
-
const FxShadowPosition("Bottom Left") - bottom → const FxShadowPosition
-
const FxShadowPosition("Bottom") - bottomRight → const FxShadowPosition
-
const FxShadowPosition("Bottom Right")
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- humanReadable → String
-
final
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
FxShadowPosition> - A constant List of the values in this enum, in order of their declaration.