SceneStyleField class
One property a SceneTextStyle may set: the property table's name for it, and how to read it off a style.
SceneTextStyle.values, equality and the emitter's inherit test all walk
this list, so a field missing from it does not exist as far as sharing is
concerned — which is why scene_props_test.dart pins it to the table's
text rows in both directions. A const object cannot compute a map from
its own parameters, so the fields stay fields and this is what makes them
one organ anyway.
Constructors
- SceneStyleField(String name, Object? read(SceneTextStyle style))
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
final
- read → Object? Function(SceneTextStyle style)
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited