SceneParamKind enum
The typed hole: a constructor parameter whose default is the mockup. Declared in the file as a primary-constructor formal with a default; referenced by node properties by bare identifier. Parameters share the class namespace with node fields.
A parameter's type. list is the one that is not a value: its default
is a list of items, and what reads it is a node's SceneNode.repeat
rather than a property. Substitution and repetition are the same
mechanism seen from two sides, which is why they share this table.
Values
- string → const SceneParamKind
- number → const SceneParamKind
- color → const SceneParamKind
- bool → const SceneParamKind
- list → const SceneParamKind
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
SceneParamKind> - A constant List of the values in this enum, in order of their declaration.