SceneParamKind enum

The typed hole: a constructor parameter whose default is the mockup. Declared in the file as a primary-constructor formal with a default; referenced by node properties by bare identifier. Parameters share the class namespace with node fields.

A parameter's type. list is the one that is not a value: its default is a list of items, and what reads it is a node's SceneNode.repeat rather than a property. Substitution and repetition are the same mechanism seen from two sides, which is why they share this table.

Inheritance
Available extensions

Values

string → const SceneParamKind
number → const SceneParamKind
color → const SceneParamKind
bool → const SceneParamKind
list → const SceneParamKind

Properties

hashCode → int
The hash code for this object.
no setterinherited
index → int
A numeric identifier for the enumerated value.
no setterinherited
name → String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

values → const List<SceneParamKind>
A constant List of the values in this enum, in order of their declaration.