SceneCorners class

A node's corner radii, one per corner, clockwise from the top left.

corner: 16 is still what most nodes want and still what the file spells for them; a tab that is square along its bottom names its corners, the way a padding names its sides.

Implemented types
Available extensions

Constructors

SceneCorners({double topLeft = 0, double topRight = 0, double bottomRight = 0, double bottomLeft = 0})
const
SceneCorners.all(double value)
const

Properties

bottomLeft → double
final
bottomRight → double
final
flutter → BorderRadius

Available on SceneCorners, provided by the SceneCornersToFlutter extension

no setter
hashCode → int
The hash code for this object.
no setteroverride
isUniform → bool
no setteroverride
isZero → bool
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
sides → List<double>
The four parts, in the order the file names them.
no setteroverride
topLeft → double
final
topRight → double
final

Methods

copyWith({double? topLeft, double? topRight, double? bottomRight, double? bottomLeft}) → SceneCorners
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override
toWire() → Object
The one number when they agree, the four otherwise.
override
withSide(int index, double value) → SceneCorners
override

Operators

operator ==(Object other) → bool
The equality operator.
override

Static Methods

fromWire(Object? value) → SceneCorners

Constants

zero → const SceneCorners