group method
A bound group by name — placed or library asset alike; hand it to its own player for independent play. Names are the editor's, so this is the editor's door; a compiled motion holds its groups as fields.
Implementation
BoundGroup group(String name) {
for (var entry in _groups.entries) {
if (entry.key.name == name) return entry.value;
}
throw ArgumentError('"$name" is not a group of this motion');
}