ScenePlayerHost constructor

const ScenePlayerHost(
  1. SceneGroup group, {
  2. Key? key,
  3. required String pairPath,
  4. Map<String, SceneRefArgs> nested = const {},
})

Implementation

const ScenePlayerHost(
  this.group, {
  super.key,
  required this.pairPath,
  this.nested = const {},
});