WebSocketMessage class

Represents a WebSocket message with metadata and content.

Constructors

WebSocketMessage({required dynamic data, String type = 'text', DateTime? timestamp, String? id, bool requiresAck = false, int retryCount = 0, int maxRetries = 3})
Creates a new WebSocketMessage.
WebSocketMessage.binary(List<int> bytes, {DateTime? timestamp, String? id, bool requiresAck = false})
Creates a binary message.
WebSocketMessage.fromJson(Map<String, dynamic> json)
Creates a message from JSON representation.
factory
WebSocketMessage.json(Map<String, dynamic> json, {DateTime? timestamp, String? id, bool requiresAck = false})
Creates a JSON message.
WebSocketMessage.ping({DateTime? timestamp, String? id})
Creates a ping message.
WebSocketMessage.pong({DateTime? timestamp, String? id})
Creates a pong message.
WebSocketMessage.text(String text, {DateTime? timestamp, String? id, bool requiresAck = false})
Creates a text message.

Properties

canRetry → bool
Returns true if this message can be retried.
no setter
data → dynamic
The message content/payload.
final
hashCode → int
The hash code for this object.
no setteroverride
id → String
Unique identifier for the message.
final
isBinary → bool
Returns true if this message is a binary message.
no setter
isControl → bool
Returns true if this message is a control message (ping/pong).
no setter
isJson → bool
Returns true if this message is a JSON message.
no setter
isText → bool
Returns true if this message is a text message.
no setter
maxRetries → int
Maximum number of retry attempts.
final
requiresAck → bool
Whether this message requires acknowledgment.
final
retryCount → int
Retry count for failed message delivery.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
timestamp → DateTime
Timestamp when the message was created.
final
type → String
The message type (text, binary, etc.).
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map<String, dynamic>
Converts the message to a JSON representation.
toString() → String
A string representation of this object.
override
withRetry() → WebSocketMessage
Creates a copy of this message with updated retry count.

Operators

operator ==(Object other) → bool
The equality operator.
override