WallBlueprint class

Define the blueprint of the wall. It contains (relative) location of all stones, and the overall size of the wall.

Constructors

WallBlueprint({required Map<Stone, StoneStartPosition> stonesPosition, required WallSize size})

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
size → WallSize
final
stonesPosition → Map<Stone, StoneStartPosition>
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited