UnityWidget class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- UnityWidget
Constructors
-
UnityWidget({Key? key, required UnityCreatedCallback onUnityCreated, UnityMessageCallback? onUnityMessage, bool fullscreen = false, bool enablePlaceholder = false, bool runImmediately = false, bool unloadOnDispose = false, bool printSetupLog = true, UnityUnloadCallback? onUnityUnloaded, Set<
Factory< ? gestureRecognizers, Widget? placeholder, bool? useAndroidViewSurface = false, UnitySceneChangeCallback? onUnitySceneLoaded, int uiLevel = 1, BorderRadius borderRadius = BorderRadius.zero, TextDirection? layoutDirection, bool hideStatus = false})OneSequenceGestureRecognizer> >
Properties
- borderRadius → BorderRadius
-
Border radius
final
- enablePlaceholder → bool
-
This flag enables placeholder widget
final
- fullscreen → bool
-
Set to true to force unity to fullscreen
final
-
gestureRecognizers
→ Set<
Factory< ?OneSequenceGestureRecognizer> > -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hideStatus → bool
-
Set to true to force unity to fullscreen
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- layoutDirection → TextDirection?
-
The layout direction to use for the embedded view.
final
- onUnityCreated → UnityCreatedCallback
-
Event fires when the unity player is created.
final
- onUnityMessage → UnityMessageCallback?
-
Event fires when the UnityWidget gets a message from unity.
final
- onUnitySceneLoaded → UnitySceneChangeCallback?
-
Event fires when the UnityWidget gets a scene loaded from unity.
final
- onUnityUnloaded → UnityUnloadCallback?
-
Event fires when the UnityWidget unity player gets unloaded.
final
- placeholder → Widget?
-
This is just a helper to render a placeholder widget
final
- printSetupLog → bool
-
This flag enables placeholder widget
final
- runImmediately → bool
-
This flag tells android to load unity as the flutter app starts (Android only)
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- uiLevel → int
-
Controls the layer in which unity widget is rendered in flutter (defaults to 1)
final
- unloadOnDispose → bool
-
This flag tells android to unload unity whenever widget is disposed
final
- useAndroidViewSurface → bool?
-
This flag allows you use AndroidView instead of PlatformViewLink for android
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _UnityWidgetState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited