loadAudio method

Future<void> loadAudio({
  1. required File audioFile,
})

Loads a audio using the path provided.

Returns the loaded audio file.

Implementation

Future<void> loadAudio({required File audioFile}) async {
  currentAudioFile = audioFile;
  if (audioFile.existsSync()) {
    _audioPlayer = AudioPlayer();
    await _audioPlayer?.setSource(DeviceFileSource(audioFile.path));

    _controller.add(TrimmerEvent.initialized);

    // await _audioPlayer!.).then((_) {
    //
    // });
  }
}