foodSink property
StreamSink<Food> ?
get
foodSink
The sink side of the Food Controller
This the output stream that you use when you want to play asynchronously live data. This StreamSink accept two kinds of objects :
- FoodData (the buffers that you want to play)
- FoodEvent (a call back to be called after a resynchronisation)
Example:
This example
shows how to play Live data, without Back Pressure from Flutter Sound
await myPlayer.startPlayerFromStream(codec: Codec.pcm16, numChannels: 1, sampleRate: 48000);
myPlayer.foodSink.add(FoodData(aBuffer));
myPlayer.foodSink.add(FoodData(anotherBuffer));
myPlayer.foodSink.add(FoodData(myOtherBuffer));
myPlayer.foodSink.add(FoodEvent((){_mPlayer.stopPlayer();}));
Implementation
StreamSink<Food>? get foodSink =>
_foodStreamController != null ? _foodStreamController!.sink : null;