FlutterSoundPlayer constructor
FlutterSoundPlayer({
- Level logLevel = Level.debug,
- bool voiceProcessing = false,
Instanciate a new Flutter Sound player.
The optional paramater Level logLevel
specify the Logger Level you are interested by.
The optional parameter bool voiceProcessing
is used to activate the VoiceProcessingIO AudioUnit (only for iOS)
Implementation
/* ctor */ FlutterSoundPlayer(
{Level logLevel = Level.debug, bool voiceProcessing = false}) {
_logger = Logger(level: logLevel);
_logger.d('ctor: FlutterSoundPlayer()');
}