PlayerState enum
The possible states of the Player.
Values
- isStopped → const PlayerState
-
Player is stopped
- isPlaying → const PlayerState
-
Player is playing
- isPaused → const PlayerState
-
Player is paused
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
PlayerState> - A constant List of the values in this enum, in order of their declaration.