SMenuItem<T> class

A Menu Item. Note for the SBaseDropdownMenu : Use a SMenuItem.clickable to be able to use the onChange function.

Inheritance

Constructors

SMenuItem({Key? key, Widget? child, Widget builder(BuildContext context, SMenuItemStyle style, Widget? child)?, Widget? preview, SMenuItemStyle style = const SMenuItemStyle()})
const
SMenuItem.clickable({Key? key, Widget? preview, T? value, void onPressed()?, Widget? leading, Widget? trailing, Widget? title, SMenuItemStyle style = const SMenuItemStyle()})
const
SMenuItem.label({Key? key, Widget? preview, Widget? leading, Widget? trailing, Widget? title, SMenuItemStyle style = const SMenuItemStyle()})
const
SMenuItem.switchable({Key? key, required void onToggle(bool? value)?, required bool? toggled, Widget? title, SMenuItemStyle style = const SMenuItemStyle()})
WIP
const

Properties

builder → Widget Function(BuildContext context, SMenuItemStyle style, Widget? child)?
final
child → Widget?
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
leading → Widget?
final
onPressed → void Function()?
This allows an action to be done by the item. For dropdown menus, this is in addition to the onChange function being called.
final
onToggle → void Function(bool? value)?
final
preview → Widget?
The widget that is shown when the item is selected in a dropdown menu with the showSelected flag set to true.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
style → SMenuItemStyle
final
title → Widget?
final
toggled → bool?
final
trailing → Widget?
final
type → SMenuItemType
final
value → T?
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
getPreview(BuildContext context) → Widget
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited