HomeUIStatePatterns extension

Adds pattern-matching-related methods to HomeUIState.

on

Methods

map<TResult extends Object?>({required TResult initial(_Initial value), required TResult loading(_Loading value), required TResult success(_Success value), required TResult error(_Error value)}) → TResult

Available on HomeUIState, provided by the HomeUIStatePatterns extension

A switch-like method, using callbacks.
mapOrNull<TResult extends Object?>({TResult? initial(_Initial value)?, TResult? loading(_Loading value)?, TResult? success(_Success value)?, TResult? error(_Error value)?}) → TResult?

Available on HomeUIState, provided by the HomeUIStatePatterns extension

A variant of map that fallback to returning null.
maybeMap<TResult extends Object?>({TResult initial(_Initial value)?, TResult loading(_Loading value)?, TResult success(_Success value)?, TResult error(_Error value)?, required TResult orElse()}) → TResult

Available on HomeUIState, provided by the HomeUIStatePatterns extension

A variant of map that fallback to returning orElse.
maybeWhen<TResult extends Object?>({TResult initial()?, TResult loading()?, TResult success(List<Todo> todos)?, TResult error(String? message)?, required TResult orElse()}) → TResult

Available on HomeUIState, provided by the HomeUIStatePatterns extension

A variant of when that fallback to an orElse callback.
when<TResult extends Object?>({required TResult initial(), required TResult loading(), required TResult success(List<Todo> todos), required TResult error(String? message)}) → TResult

Available on HomeUIState, provided by the HomeUIStatePatterns extension

A switch-like method, using callbacks.
whenOrNull<TResult extends Object?>({TResult? initial()?, TResult? loading()?, TResult? success(List<Todo> todos)?, TResult? error(String? message)?}) → TResult?

Available on HomeUIState, provided by the HomeUIStatePatterns extension

A variant of when that fallback to returning null