SpreadingFrostImageSwitcher class

An image switcher that plays a Spreading Frost transition when switching.

Pass two widgets (typically Images) for current and next. Call play to animate from current to next with the frost effect. Once complete, the next becomes the new base.

Inheritance

Constructors

SpreadingFrostImageSwitcher({Key? key, required Widget current, required Widget next, Duration duration = const Duration(milliseconds: 900), Curve curve = Curves.easeInOut, double frostiness = 0.5, double blurAmount = 2.0, VoidCallback? onCompleted, SpreadingFrostController? controller, double ringWidth = 0.12, double ringIrregularity = 0.25, double ringNoiseScale = 1.0, double bloomStrength = 0.35, double bloomWidth = 10.0, Color bloomColor = const Color(0xCCFFFFFF)})
const

Properties

bloomColor Color
Bloom color (RGB used, alpha ignored here)
final
bloomStrength double
Bloom intensity around the ring front
final
bloomWidth double
Bloom width (in pixels) around the ring
final
blurAmount double
final
controller SpreadingFrostController?
final
current Widget
final
curve Curve
final
duration Duration
final
frostiness double
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
next Widget
final
onCompleted VoidCallback?
final
ringIrregularity double
Amount of irregularity/wave on the ring (0..1)
final
ringNoiseScale double
Spatial frequency of the noise pattern
final
ringWidth double
Thickness of the blur ring (0..1 relative to half-diagonal)
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<SpreadingFrostImageSwitcher>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited