pack method
Serialize the object using the given builder, returning the offset.
Implementation
@override
int pack(fb.Builder fbBuilder) {
final int? nameOffset = name == null ? null
: fbBuilder.writeString(name!);
final int? childrenOffset = children == null ? null
: fbBuilder.writeListInt32(children!);
final int? meshPrimitivesOffset = meshPrimitives == null ? null
: fbBuilder.writeList(meshPrimitives!.map((b) => b.pack(fbBuilder)).toList());
final int? skinOffset = skin?.pack(fbBuilder);
fbBuilder.startTable(5);
fbBuilder.addOffset(0, nameOffset);
fbBuilder.addOffset(1, childrenOffset);
if (transform != null) {
fbBuilder.addStruct(2, transform!.pack(fbBuilder));
}
fbBuilder.addOffset(3, meshPrimitivesOffset);
fbBuilder.addOffset(4, skinOffset);
return fbBuilder.endTable();
}