gpuTextureFromAsset function Assets and loading
Loads an image from the asset bundle at assetPath and uploads it as
a Flutter GPU texture.
The asset is decoded with imageFromAsset and then uploaded via
gpuTextureFromImage, mipless like that path. Prefer
Texture2D.fromAsset for material textures. Throws if the asset is not
present in the bundle or cannot be decoded.
Implementation
Future<gpu.Texture> gpuTextureFromAsset(String assetPath) async {
return await gpuTextureFromImage(await imageFromAsset(assetPath));
}