TextureSource class abstract interface Assets and loading

Something a material can sample: it yields the GPU texture to sample for the current frame and the sampler to bind it with. Implemented by Texture2D (a static image) and RenderTexture (a live, rendered-into texture).

Implementers

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sampledSampler SamplerOptions
The sampler this source is bound with.
no setter
sampledTexture Texture?
The GPU texture to sample this frame, or null when none is available yet (a live source before its first frame; callers substitute a placeholder).
no setter

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited