fromAsset static method
The asset file should be in a format that can be converted to a scene graph node.
Flutter Scene uses a specialized 3D model format (.model
) internally.
You can convert standard glTF binaries (.glb
files) to this format using Flutter Scene's offline importer tool.
Example:
final node = await Node.fromAsset('path/to/asset.model');
Implementation
static Future<Node> fromAsset(String assetPath) async {
final buffer = await rootBundle.load(assetPath);
return fromFlatbuffer(buffer);
}