ExternalTextureUpdate class sealed Assets and loading

When an ExternalTexture re-captures its source.

The same shape as WidgetUpdatePolicy and RenderTextureUpdate, so every live texture in the engine shares one mental model.

Constructors

ExternalTextureUpdate.interval(Duration duration)
Capture at most once per duration. Use for a video on a distant billboard, or any source that does not need to be current.
const
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

everyFrame → const ExternalTextureUpdate
Capture on every frame that draws this source (the default).
manual → const ExternalTextureUpdate
Capture only when ExternalTexture.requestCapture is called.