projection property
CameraProjection
get
projection
The lens projection for this camera.
Implementation
CameraProjection get projection => _projection;
set
projection
(CameraProjection value)
Implementation
set projection(CameraProjection value) {
_projection = value;
// Keep the cached camera (held by RenderViews or as the scene primary) in
// sync so a projection change takes effect without re-fetching.
_camera?.projection = value;
}