projection property

CameraProjection get projection

The lens projection for this camera.

Implementation

CameraProjection get projection => _projection;
set projection (CameraProjection value)

Implementation

set projection(CameraProjection value) {
  _projection = value;
  // Keep the cached camera (held by RenderViews or as the scene primary) in
  // sync so a projection change takes effect without re-fetching.
  _camera?.projection = value;
}