ClipAudioSource constructor
ClipAudioSource({})
Implementation
ClipAudioSource({
AudioClip? clip,
this.asset,
this.autoplay = false,
bool looping = false,
double volume = 1.0,
double pitch = 1.0,
bool positional = true,
AudioAttenuation? attenuation,
this.bus,
this.busName,
}) : _clip = clip,
_looping = looping,
_volume = volume,
_pitch = pitch {
this.positional = positional;
if (attenuation != null) this.attenuation = attenuation;
}