AudioClip class abstract Audio
A loaded, playable piece of audio owned by an AudioEngine.
Clips are backend-typed handles. Load them with
AudioEngine.loadClip and play them through an AudioSource or
AudioEngine.playOneShot. A clip may be played by any number of
sources at once.
Constructors
Properties
- duration → Duration?
-
The decoded length, or null when the backend cannot determine it
(some streamed formats).
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isDisposed → bool
-
Whether dispose has been called.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → void - Releases the backend resources for this clip. Playing a disposed clip throws. Sources currently playing it are stopped.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited