CameraControls class Widgets

Feeds pointer, scroll, and keyboard input to a CameraController.

Wrap the widget showing the scene (typically a SceneView). Drag rotates or looks, a two-finger gesture pinches to dolly and moves to pan, the scroll wheel dollies, and while focused the keyboard drives movement. The controller must be attached to a scene node (with a CameraComponent) so it can drive that node; this widget only forwards input to it.

This is one input adapter, not the only way to drive a controller: the controller's own intent methods (orbitBy, dollyBy, look, ...) can be called from any source, so an application with its own input handling can skip this widget.

Inheritance

Constructors

CameraControls({Key? key, required CameraController controller, bool enabled = true, bool autofocus = true, required Widget child})
Wraps child, routing its input to controller.
const

Properties

autofocus bool
Whether to take keyboard focus on mount so keys work without a click.
final
child Widget
The widget showing the scene.
final
controller CameraController
The controller to drive. Attach the same instance to a scene node.
final
enabled bool
Whether input is forwarded. When false the child still shows but input is ignored (and held keys are released).
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<CameraControls>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited