CameraControls class
Feeds pointer, scroll, and keyboard input to a CameraController.
Wrap the widget showing the scene (typically a SceneView). Drag rotates
or looks, a two-finger gesture pinches to dolly and moves to pan, the scroll
wheel dollies, and while focused the keyboard drives movement. The
controller must be attached to a scene node (with a CameraComponent) so it
can drive that node; this widget only forwards input to it.
This is one input adapter, not the only way to drive a controller: the
controller's own intent methods (orbitBy, dollyBy, look, ...) can be
called from any source, so an application with its own input handling can
skip this widget.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- CameraControls
Constructors
- CameraControls({Key? key, required CameraController controller, bool enabled = true, bool autofocus = true, required Widget child})
-
Wraps
child, routing its input tocontroller.const
Properties
- autofocus → bool
-
Whether to take keyboard focus on mount so keys work without a click.
final
- child → Widget
-
The widget showing the scene.
final
- controller → CameraController
-
The controller to drive. Attach the same instance to a scene node.
final
- enabled → bool
-
Whether input is forwarded. When false the child still shows but input is
ignored (and held keys are released).
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< CameraControls> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited