getUniformBlock method
Read back a previously-set uniform block, or null when none
has been set.
Implementation
ByteData? getUniformBlock(
String name, {
ShaderStage stage = ShaderStage.fragment,
}) => _blocksFor(stage)[name];
Read back a previously-set uniform block, or null when none
has been set.
ByteData? getUniformBlock(
String name, {
ShaderStage stage = ShaderStage.fragment,
}) => _blocksFor(stage)[name];