occlusionStrength property

double get occlusionStrength

Strength of occlusionTexture's effect. 0 ignores the map; 1 applies it fully.

Implementation

double get occlusionStrength => _occlusionStrength;
set occlusionStrength (double value)

Implementation

set occlusionStrength(double value) {
  _occlusionStrength = value;
  _markMaterialDataDirty();
}