occlusionStrength property
double
get
occlusionStrength
Strength of occlusionTexture's effect. 0 ignores the map; 1
applies it fully.
Implementation
double get occlusionStrength => _occlusionStrength;
set
occlusionStrength
(double value)
Implementation
set occlusionStrength(double value) {
_occlusionStrength = value;
_markMaterialDataDirty();
}